Introduction Videogame Development Using Free Software


José Luis David Bonilla Carranza


  • Graduated from the Master in Information Technology

  • PhD student in Computer Science and Electronics

  • Works as a professor in the Department of Computational Sciences at Universidad de Guadalajara, teaching subjects such as computer graphics, Internet programming, computer simulation, Hypermedia, among others.

  • Founding member of Colegio de Profesionistas en Sistemas de Información del Estado de Jalisco (COPSIJAL)

  • Co-founder of INNOVUS WEB, web systems development platform

  • Creator of communities like where he specializes in video game engineering and makes community in CUCEI UdeG

Workshop description

The purpose of this workshop is not to become an expert videogame developer, but to show the basic concepts and tools for using the Godot interface in order to provide the necessary knowledge to develop more fluently in this environment.

Workshop Agenda

  • Topic 1: Background of video game development

  • Topic 2: Videogame development process

  • Topic 3 : Introduction to godot (Installation)

  • Topic 4: Creating projects

  • Topic 5: UI Elements

  • Topic 6: Instances

  • Topic 7: GDScript Code

  • Topic 8: Exercises

Idioma: Español 

Número de Sesiones: 1

Duración por Sesión: 3 horas


Cupos: 25



10:00 GMT -5